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Okay, yeah, I know it's been over a month so I'm going to try to do something new here...I am setting a day, Wednesday or Thursday (probably write on Wednesday for a Thursday publishing), which will be the day I post around here, the way I used to do it was I would watch the hit counter and wait till it dipped below 100 but that doesn't seem to be working so..

anyway...we got a game to review, not a great one but...




THE WOLF'S DEN REVIEWS





For Multiple Platforms (PS2 Version Reviewed)





Graphics: To be honest the graphics are not really that bad for the PS2, most of the wrestlers look like what they should and there are very few if any glitches in the graphic system. Sadly compared to what other wrestling games have put out the graphics are not exactly what many of you people would consider top notch. Still, not bad for a PS2.


Gameplay: NOW we hit the problem...THE BIGGEST ONE IN THE GAME...I really don't know where to start with this, so let's start with the AI...it is BROKEN to no end, want to do something other than a kick...make sure the computer is stunned or else they will reverse it...and this is on the "Backyard" (Easiest) Difficulty level. So basically matches come down to a kicking contest...natutally this thing about every move being blocked unless the opponent is dizzy doesn't apply in your favor, you know, in case you were wondering.


Since we briefly hit the controlls, let's do them next...your wrestler has about 4 moves while standing, not counting their finisher, on the ground you have 2 moves one at the head and one at the feet...and oh yeah, 4 moves, the most annoying one...strike, which is done about the same area as a pinfall, so you will have just pulled off your finisher, go to pin your opponent...and stomp them instead because you were like 1/4 of an inch off from the pin spot. That is if the game doesn't somehow teleport the guy over to the other side of the ring after he hits the mat (yeah it did that a few times). There are also several tutorial movies staring TNA superstars to help you learn the controls. The movies aren't too bad, would have preferred if you could do something other than watch, but they do the job.

The roster isn't too bad either, what ticks me off here is that save for a few top teirs most of what you get is a bunch of midcarders and also rans...most of the rest of the roster requires you to go in to story mode and play through....which only unlocks mostly (you guessed it) MORE mid carders and also rans....IF it doesn't unlock some two bit guy the game made just to give you an opponent (or a reason to brag about the roster size).

You have a small varitey of arenas...at first you have the Impact Zone...and ONLY the Impact Zone. The rest you have to unlock by going through the story mode.

Speaking of small, you have very few match types here...you have standard, tag team, 3 way and 4 way...oh yeah, and the Ultimate X. No Hardcore match (but all matches are basically a street fight with no DQs or rope breaks anyway)...but the biggest one is no ladder match or 6 Sides of Steel...I mean, okay, Monster's Ball might have been tough to do, same with King of the Mountain...but give me a wrestling game in which there is no cage match ANYWHERE!

Since we briefly hit the story mode in the last two sections let's do that one next. You play as Suicide...according to the movie at the start Suicide is/was one of the tip top TNA Superstars, nobody could beat him...he ran roughshot through the federation to the point that TNA had to give him a title shot. It was at this point that he was approached by LAX and told to take a dive "or else". He told them he would...of course he didn't take the dive and as he is leaving with the belt LAX beats the stuffing out of him. As you take over Suicide is waking up in a hospital bed south of the border with no memory of what happened or who he is. The really sad thing is, done right this could have been one awesome storyline as clearly the object is to find out what happened that night and then to get revenge. Sadly this was not done well...barely any cutscenes or story advancement to go with the matches, and no branches (you must win the match or replay it.). Or maybe the REALLY sad thing is how poorly written the story is. In the right hands (maybe the TNA writers) this storyline could have been great...PPV Caliber it's not.

So there you have it...personally I would have loved to have said that while Vince and the WWE have the championship again this year but they need to watch their backs cause TNA iMPACT! is a strong number 1 contender, I can't, Diehard TNA fans, who run from anything with WWE on it like it's infected with the plague, may like this game. Most of us though will most likly just want to wait till next week for Smackdown VS Raw 2009.

For TNA iMPACT! the den sends out: 2 Wolves

Things that increase the size of the pack

Quite a few TNA Superstars

The superstars in the game are well done

Story mode has an intresting foundation

Tutorial videos are well done, star TNA superstars (who even crack some rivalry jokes at times)

Things that Shrink the Pack Size

Most of the roster is either mid carders or people the game simply made up

The AI is broken worse than a story line by Vince Russo

Limited moves, and even so the controller doesn't do what you want most of the time.

Glitches can cause your opponent to end up half way across the ring when they are knocked down (they hit the ground and then teleport across)

Most of the arenas must be unlocked by playing through story mode

Speaking of which story mode IS NOT well written despite the good foundation (but as mentioned must be played through in order to gain most of the in game wrestlers/arenas)

Limited Match types...several matches you expect to see a wrestling game are missing.
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Okay folks, we are FINALLY going to get to some reviews around here and boy do I have a double dose of ring action for you...Our undercard is going to be Fire Pro Wrestling Returns and for our main event we have...for the PS2 TNA: Impact! And don't worry, this card won't suck as bad as most of the other wrestling cards out there (WWE Raw this week, I'm looking right at you!)


The Wolf Den Reviews
Fire Pro Wrestling Returns

Fire Pro Wrestling Returns




GAMEPLAY: Okay, let's get one thing clear here, If you are looking for arcade style gaming like what Smackdown VS Raw gives you look elsewhere, this game is all about timing. Okay, with that said the controlls are tight, you won't go for a move and run for example, you tell the game to do something and...unless it gets reversed, the game does it.

In a wrestling game though you want more than good controls, you want a long list of victims, a lot of places to beat them down and a lot of ways to do it...sorry, I mean a big roster, lots of venues, and a variety of match types. and this game DOES NOT let you down on ANY of those fronts, the roster is not big...it's HUGE, wrestlers from Japan, USA and even some female wrestlers...Heck, they even have some real life wrestlers in the game. Of course due to Copyright issues they can't use the accual names, but it pretty clear who they are (example Sting is renamed The Scorpion)

For venues you'll have what look like back lots, you have town halls, expo centers and big time arenas, an icon shows which venues have trons and therefore which venues will do intros

As for Match types, you have all the usual matches plus some taken to new heights...Barbed Wire Matches in both USA and Japan Style (In USA Style the ropes are merely wrapped in barbed wire, Japan the ropes ARE Barbed Wire). Not to mention the matches where the ring is rigged with C4 Explosives (Yes, that is not a huge typo, run the fight to the time limit on these matches and the C4s explode) All the matches you could ever want are here.

Which brings us to the create features...some of them are very easy to use...renaming a wrestler (example changing the USA wrestlers so they have the names we know them as) no problem, making a custom belt? Kane has a harder time with most cruiserweights. Creating a Ring? An established talent will take longer against a local then you will to get something good

The CAW Feature isn't too hard either, some things make take you a few minutes but nothing major...unless you want a color other than black and white...still working on how to do that.

And don't get me started on the Create a Logo feature...still working on to get lettering down let alone pictures.

There is no Career Mode but there is a Matchmaker Mode of play to take it's place (It's kinda like GM Mode) Can't say I blame this on them though. With so many wrestlers across so many rosters do you have any idea what a NIGHTMARE it would be doing a career mode?!

Graphics: Okay I will be flat honest, an SNES looks like it could have done these graphics, now, before the comments gets flooded with hate, I am fully aware that FPW is not known for it's graphics, and I as a gamer am FULLY able to overlook graphics if the gameplay and controlls are good, and as a gamer, this game is definatly one where the lack of graphic quality can be overlooked. As a critic though I must tell the makers that many consoles have come and gone since the SNES...maybe a slight upgrade wouldn't hurt...heck, look at Street Fighter, look at how they've upgraded graphics and are still 2D.

All and All this game is pretty good, and for the price tag you could do a LOT worse. A few issues, but nothing major that will stop you from enjoying this game.

When it comes to Fire Pro Wrestling Returns the Den sends out: 3 Wolves

Coolnesses (Things that increased the size of the pack)
LOADS of Wrestlers
Create a Belt/Ring are REAL easy to use
Renaming wrestlers VERY Easy
Various Venues

Bogusnesses (Things that decreased the size of the pack)
Graphics need upgraded BADLY
CAW somewhat hard to use (If you want more colors than black and white)
Create a Logo is all but impossiable to use
Players used to the Arcade style controls of most USA Wrestling games may not have the patience to learn the controlls
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Yeah folks, sadly the crew I mentioned a LONG time ago failed to stop the closing down of EA Land (AKA The Sims Online)

HOWEVER, a good chunk of the devolpmental Team from EAL seems to have gone to work on a similar MMO Project known as Tirnua (Which according to Wikipedia, is Greek for "New World") It seems very similar to EAL, and should be very intresting.

So I guess from the ashes of one game, another shall arise.

The First Party
The first Party at Tirnua


In the meantime as we wait for the new MMO to become active, I hate to say "I told you so" but it seems that quite a few MMOs are getting the axe or being lead to the chopping block, playercampaigns might be fighting for them.

In the meantime former Sims of EA Land, I am heading off to become a Tirnuaian. So I will see you there.

For more information on this game go here.
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Okay first off, a quick blog recomendation, I hate to say that there are other great blogs out there (you may go read them and then I'd be lonely ). But I got to give a shout out to the writer of The Married Gamer. In between revies of the LATEST games (unlike around here where if we get to a review it will most likely be older games) he talks about the trial and tribulations of being a gamer with a wife and kids, check out his posts called "Games it took me over a year to finish" where he talks about (as the post is titled) games that, due to his married life, have taken him over one year to get to the ending to. You won't be disapointed.

Okay, on to the review


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The Den gets a Wii

July 9th 2008 06:14
That's right all you people out there still fighting the mobs to get your hands on Nintendo's latest console, you no longer have to worry about a Wolf taking you out and running off with it.

The Den has gone current gen...The Wolves are too busy playing Wii Sports to care about your rush for the console


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Okay folks, yeah, I'll confess, the Wolf has been a little lax in his duties lately, been spending too much time in the Falsebound Kingdom and watching my furry little friends in The Sims 2: Pets run around to get to the den so it's in a little bit of disrepair.

So, lets get down to the two things I want to do at this post...Respond to some comments and some info on another thing I've been playing with Spore: Creature Creator
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I know it's been a while but...

June 8th 2008 00:05
Okay folks, sorry for the delay in my posting but I have had good reasons...and as soon as I handle my main one this den is going to be JUMPING with games and gaming reviews.

The main reason I have been behind my Blogging Duties is I am getting ready to go for a few days to Wildwood NJ, that's right, this Wolf Gamer is going on a little vacation...just for a few days, I'll be back on Tuesday


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Welcome to the new site

May 29th 2008 06:53
Once again (sadly) we've got a two issues to address before the gaming fun can begin

Issue one is a typo...the tournament mentioned in my last post wasn't a gold tournament, it was a GOLF tournament...missed that one in proof reading


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Before we get started with the gaming business at hand let me send a quick shout out to the Champions of the Majeski Invitational Gold Tournament and Open Horseshoe Tournament, sadly I was among neither group, but oh well, maybe next time

Also...Happy Birthday to me..And Happy Memorial Day to you


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Other Recurring Features

May 24th 2008 11:08
For the third post we will be discussing some of the other things that you will be seeing from time to time in the Den...some of these you may like...others, not so much, still, even a gaming magazine doesn't have just reviews does it?

Responses-Not sure if I can respond to a blog's comments in the comment area, but I certainly will respond to them here


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